While Foster Care Antwerp came up with a strategy for the game, I did the visual design including branding, 3D illustration, floor plans, packaging,...
In collaboration with Foster Care Antwerp I designed a toolkit in the form of a escape game to help foster children prepare for children's court. A superfun collab!
When turning 12, in Belgium all foster children have to go to children's court to evaluate their situation.
For children as young as the age of 12 this can of course be a frightening procedure, especially since most people associate court with a place you go to when you did something bad. This is obviously not the case for these children.
This toolkit helps them to see the judge less like someone they should be afraid of and more like someone who simply wants to help.
This was a very fun and fulfilling project to me so I hope you enjoy this portfoliocase!
Logo & branding
I designed a range of 3D illustrated personas all having their particular role in the process, giving the children hints to solve the game.
I turned them into a memory game for you to enjoy!
3 main maps were used as a guide throughout the whole game. The first one shows mail on the floor of a house which is the starting point of the game and contains all documents in the toolkit. The second one is the waiting room of the court, hiding a few hints as well and the third one is the courtroom where we see the judge and her locker with the lost key, hiding the ultimate goal which is her uniform.
(click on a map to see its bigger version)
Packaging & booklets
Next to personas and maps this project obviously also needed a lot of separate documents such as boxes, brochures, leaflets and other sheets, all designed by me as well.
The end result!
Finally the best part of the project: let children test and approve the prototype! Solving crossword puzzles, finding clues and codes, while reading and learning about all the different people in court. The end goal was to find the key to the locker where the judge keeps his uniform.